Little did anyone know that the greatest technical achievement of the trilogy was lurking in the shadows, and was given a brief mention in "The Fellowship of the Ring". Aki Ross would flow as well as you see them on a shampoo ad.Īlthough it took four years and the crushed dreams of a video game company to branch into the movie business, "Final Fantasy: The Spirits Within" had left its mark of showing the potential of motion capture animation, by combining photorealistic rendering down to the finest detail with true-to-life anatomical motions to create lifelike characters that would set the benchmark of how CG characters should look and feel on the screen.Īfter successfully bringing Middle-Earth to life with finely crafted props and high quality digital creations put on the beautiful landscapes of New Zealand, Peter Jackson's second entry into his "Lord of the Rings" trilogy was going to need more razzle and dazzle, if he wanted to blow away expectations set in the first. There were 40 members of the crew who were solely dedicated on making sure that the 60,000 strands of hair on Dr. The result of which had awed audiences for its photorealistic movements, facial expressions, detailing of skin, clothing and most of all, the hair. Motion capture in film making during the 90s was still a young invention, which was only used to capture the broadest of movements of the characters, while the voices were still provided by voice actors.Īfter the movements were captured, it took the 200 man production crew spending a combined total of about 120 man-years to organise, composite and finally render the 15 terabytes worth of data into the finished product. In one of the first known instances of motion capture technology being applied in film making, "Final Fantasy: The Spirits Within" may not be remembered today for having the greatest of plots or the most exciting of action sequences, but it is hailed as the first widely released animated feature primarily made with motion capture. With "Dawn of the Planet of the Apes" becoming the latest showcase of how far motion capture is now capable of, it's best not to forget that the technology had took almost a decade of trials and errors, innovations and ingenuity, to be where it is today as we list down the movies that had make the tremendous steps for this latest piece of film making technology. It's rather amazing to think what moviemakers can do from just having multiple cameras pointed around an actor dressed in a dark leotard with bright coloured markers that results into one of the most spectacular visual characters that the movie industry has seen since the last decade. A descendant of the rotoscoping technique, motion capture is now one of the cutting edge technologies of film making that is constantly evolving, even when it has already become a mainstream method when it comes to creating more realistic characters on screen. Motion capture is the process of tracking and recording movements of a person or objects with markers, that are later then used to animate a computer-generated character.
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